The commands below can be used with the "WebSocket Rcon"
Server Settings/Controls
- chat.serverlog <true/false (default true)> - If true, chat will be logged to the console
- echo "text" - Prints text to the server console
- env.time -
- event.run - Sends an airdrop from a random direction to drop crates at (0,0,0)
- find <name or . for all> - Search for a command
- say "message" - Broadcasts a message in chat to ALL players
- server.globalchat <true/false (default true?)> - If true, chat will be broadcasted to ALL players
- server.hostname "server name" - Sets the server name
- server.identity "identity" - Sets the server’s identity. This is used for the folder name of the server data
- server.level "map name" : Sets the server’s map
- server.maxplayers <number (default 500)> - Sets the maximum amount of players that can connect
- server.port <number (default 28015)> - Sets the connection port of the server
- server.save - Forces the server to save the map and player data
- server.saveinterval <number (default 60)> - Sets the server’s auto-save interval
- server.secure <true/false (default true)> - If true, EAC will kick banned or unregistered users upon joining
- server.seed <number (default 123456)> - Sets the server’s map generation seed
- server.stability true/false - If true, structure stability is enabled on the server
- server.start - Uhh… starts your server? Wait, isn’t it already running?
- server.stop "reason" - Stops yours server with a specified reason
- server.tickrate <number (default 30)> - Uhh… sets the tick rate?
- server.worldsize <number (default 4000)> - Sets the size of the map/world
- server.writecfg - Writes and saves server configuration files
- quit - Saves everything and stops the server
Player Administration
- ban "player name" "reason"
- banid <steamid64> "player name" "reason"
- banlist - List of banned users
- banlistex - List of banned users with reasons and usernames
- kick <steamid64> "player name" "reason" - Kicks player, with optional reason
- kickall <invalid parameter, just put ""> "reason" - Kicks all players, with optional reason
- listid <steamid64> - List of banned users by Steam ID
- moderatorid <steamid64> "player name" "reason" - Sets player as a server moderator with auth level 1
- ownerid <steamid64> "player name" "reason" - Sets player as a server admin with auth level 2
- removemoderator <steamid64> - Removes player as moderator
- removeowner <steamid64> - Removes player as owner
- unban <steamid64> - Unbans player by Steam ID
Player Controls
- chat.say - Sends a message from the in-game F1 console to the in-game chat as player
- craft.add -
- craft.cancel -
- craft.canceltask -
- find <name or . for all> - Search for a command
- inventory.endloot -
- inventory.give -
- inventory.giveid -
- inventory.givebp -
- kill - Suicide/kill yourself
- quit - Saves everything and closes the game
- respawn - Force yourself to respawn
- respawn_sleepingbag - Force yourself to respawn in your sleeping bag
- sleep -
- spectate -
- wakeup -
Informational
- players - Shows currently connected clients
- status - Shows currently connected clients
- users - Show user info for players on server
Debugging/Development
- colliders -
- ddraw.arrow -
- ddraw.line -
- ddraw.sphere -
- ddraw.text -
- dev.culling -
- dev.hidelayer -
- dev.sampling -
- dev.showlayer -
- dev.togglelayer -
- entity.debug_toggle -
- entity.nudge -
- gc.collect - Recollects unused memory and unloads unused assets
- objects -
- perf - Print out performance data
- physics_iterations <number (default: 7)> - The default solver iteration count permitted for any rigid bodies. Must be positive
- physics_steps ?? - The amount of physics steps per second
- queue - Shows the stability and surroundings queues
- report - Generates a report of all spawned entities in the server's root directory
- textures - Lists the loaded textures
Oxide Specific
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oxide.load "file name" - Loads plugin with name given (do not include file extension, ex. lua, js, py)
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oxide.reload "file name" - Reloads plugin with name given (do not include file extension, ex. lua, js, py)
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oxide.unload "file name" - Unloads plugin with name given (do not include file extension, ex. lua, js, py)
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version - Displays the Oxide version and the Rust network protocol version in the console
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