Unturned

Unturned
FREE TO PLAY

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* Free to play on GameHosting.co servers

STAY UNTURNED

You're one of the few not yet turned zombie. Keeping it that way will be a challenge.

FREE TO PLAY 

Our Unturned servers are now FREE TO PLAY for the month of January, meaning that you can now play your favorite game for less !

Unturned

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  • Free to play
  • Starting at 24 Players Slots
  • Mod and DLC supported
  • Fast and friendly support
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  • Windows Server
  • Xeon Intel Processor
  • TCAdmin Control Panel
  • DDoS Protection
  • Instant Setup
  • SSD Servers

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More about the game

Unturned

STAY UNTURNED
You're one of the few not yet turned zombie. Keeping it that way will be a challenge.

  • Go in guns blazing and attract the attention of everything, living and dead.
  • Take a subtle approach sneaking around and making use of distractions.
  • Confront and learn to counter special abilities ranging from invisibility to fire breathing to lightning attacks.


STRUGGLE AGAINST NATURE
Zombies aside nature does plenty to make life hard.

  • Forage wild fruits and vegetables.
  • Hunt animals for pelts and meat, or in some hostile environments become the prey.
  • Fish for food and garbage.
  • Plant a crop and make sure it gets rain.
  • Seek warmth and take shelter from blizzards.


DEAL WITH OTHER PLAYERS
Friend or foe there's a lot of interesting people online.

  • Arrest bandits with handcuffs and blindfold them as a non-lethal strategy.
  • Fight with every kind of weapon under the sun - swords, machine guns, snipers, missiles, landmines - you name it.
  • Raid enemy encampments using charges and detonators and steal their loot.
  • For pure PvP play arena mode in a last man standing battle to the death, or PvE for peaceful cooperation.
  • Roleplay servers encourage everyone to stay in character and tell a story together.


HELP THE NEW SOCIETY
Plenty to do even if you're offline or going solo.

  • Meet, talk and trade with NPCs.
  • Complete quests to aid NPCs and progress the story.
  • Fend off waves of the undead to clear hordes.
  • Secure airdropped supplies.
  • Gear up with gasmasks to scout radioactive deadzones.


FORTIFY YOUR STRONGHOLD
Somewhere to kick back and chillax or a hideout to direct your gang, whatever floats your boat (in this case sometimes literally).

  • Build with barricades, furniture, traps, machinery and more.
  • Board up the windows of existing structures to survive the night.
  • Craft an entirely new structure from supplies you collect.
  • Turn your vehicle into a moving fortress by building on it.


TRAVEL BY LAND, AIR AND SEA
Roll out in style with a fully stocked garage.

  • Land vehicles including tanks, quads and snowmobiles.
  • Air vehicles from helicopters to seaplanes to fighter jets.
  • Sea vehicles such as jetskis and hovercraft.
  • Maintain your vehicles with tires, batteries and fuel.


EXPLORE MASSIVE WORLDS
With 5 officially developed and 1 curated community created sandbox map there's a wide variety of locations to discover:

  • Prince Edward Island (PEI)
  • The Yukon
  • Washington
  • Russia
  • Hawaii
  • Germany


MOD EVERYTHING
From the ground up Unturned was designed for modding.

  • Download player created content ranging from guns to vehicles to huge levels from the workshop, and upload your own.
  • Build custom maps using the in-game level editor. All of the official maps were created with the same free public tools and their assets are open for you to use.
  • Write plugins using built-in or strong third party systems.
  • Get your apparel and skins upvoted in the workshop for consideration to be accepted and sold.
  • Team up with other modders and put together your own update for consideration to be officially adopted.


NEAT STUFF
I think these features are neat and they didn't fit anywhere else. There's many more I want to include but for brevity's sake:

  • Most objects can be destroyed to create new pathways.
  • For immersion you can pick a frequency and use two-way radios to communicate with your squad rather than external voice chat programs.

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